Thursday, 8 August 2013

[4MB] SERIOUS SAM: The First Encounter(highly compressed)










Serious Sam is a video game series consisting of twelve games. Originally released for the PC market only, Serious Sam's rising popularity resulted in the porting of the series to a number of different platforms, including the Xbox, GameCube, Palm OS, Game Boy Advance, PlayStation 2, and Xbox Live Arcade.
The series follows the adventures of protagonist Sam "Serious" Stone and his fight against the forces of the notorious extraterrestrial overlord Mental who seeks to destroy humanity.
  

Development

Croteam created their own engine for use in both The First Encounter and The Second Encounter. Named the "Serious Engine", it is designed to cope with extremely large view distances and massive numbers of models, unlike most FPS engines which are developed for a limited draw distance and only a few animating models (i.e. enemies) on screen at a time: it is very efficient, capable of maintaining dozens of moving enemies (often stampedes) even on a modest system challenging the well known id Tech, Unreal or Source engines. The "Serious Engine" can render through both Direct3D or OpenGL and, while it does not support pixel or vertex shaders, it is optimised for Direct3D 7's hardware transformation, clipping and lighting. The "Serious Engine" is available for licensing from Croteam.[2]
A more powerful iteration of the "Serious Engine" was developed for use in Serious Sam II and is known as "Serious Engine II". It supports for many features of modern GPUs such as pixel and vertex shaders, HDR, bloom and parallax mapping.
Serious Engine 3 was used in Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter. It includes detailed shading, and enemies are completely remodeled to look more realistic. This engine is also being developed to harness the full capacity of HDR and High Definition mapping. An updated version, Serious Engine 3.5, is used in Serious Sam 3.
Serious Sam is voiced by John J. Dick.[3]

SYSTEM REQUIREMENTS
MINIMUM
AMD K6-3 400MHz, Pentium II or Celeron-A 300MHz
64MB RAM
Fully OpenGL compliant 3D accelerator
100% Windows-compatible sound card
150MB hard drive space
RECOMMENDED
AMD Athlon 550MHz or Pentium III 550MHz
128MB RAM
nVidia GeForce 256 or GeForce2, PowerVR Kyro, S3 Savage2000, 3Dfx Voodoo5, ATI Radeon
Creative Labs SoundBlaster Live
450MB hard drive space



 
NOTE:
 Download the file.kgb
you have to extract it with kgb archiver
install, when you going to play, you must mount the iso file with any image tool
have fun:)

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